open class Padding
Used to specify individual padding values programmatically.
See Also
#setPadding(Padding)
Padding(paddingPx: Int, itemSpacingPx: Int)Padding(leftPx: Int, topPx: Int, rightPx: Int, bottomPx: Int, itemSpacingPx: Int) |
val bottom: Int |
|
val itemSpacing: Int |
|
val left: Int |
|
val paddingType: PaddingType! |
|
val right: Int |
|
val top: Int |
open static fun dp(paddingDp: Int, itemSpacingDp: Int): Carousel.Padding!open static fun dp(leftDp: Int, topDp: Int, rightDp: Int, bottomDp: Int, itemSpacingDp: Int): Carousel.Padding! |
|
open fun equals(other: Any?): Boolean |
|
open fun hashCode(): Int |
|
open static fun resource(paddingRes: Int, itemSpacingRes: Int): Carousel.Padding!open static fun resource(leftRes: Int, topRes: Int, rightRes: Int, bottomRes: Int, itemSpacingRes: Int): Carousel.Padding! |