Package 

Class ContrastFilter

  • All Implemented Interfaces:
    com.otaliastudios.cameraview.filter.Filter , com.otaliastudios.cameraview.filter.OneParameterFilter

    
    public class ContrastFilter
    extends BaseFilter implements OneParameterFilter
                        

    Adjusts the contrast.

    • Field Summary

      Fields 
      Modifier and Type Field Description
      private float contrast
    • Constructor Summary

      Constructors 
      Constructor Description
      ContrastFilter()
    • Method Summary

      Modifier and Type Method Description
      void setParameter1(float value) Sets the parameter.The value should always be between 0 and 1.
      float getParameter1() Returns the parameter.The returned value should always be between 0 and 1.
      String getFragmentShader() Returns a String containing the fragment shader.
      void onCreate(int programHandle) The filter program was just created.
      void onDestroy() The filter program is about to be destroyed.
      float getContrast() Returns the current contrast.
      void setContrast(float contrast) Sets the current contrast adjustment.1.0: no adjustment2.
      • Methods inherited from class com.otaliastudios.cameraview.filter.BaseFilter

        copy, draw, getVertexShader, setSize
      • Methods inherited from class com.otaliastudios.cameraview.filter.Filter

        copy
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • ContrastFilter

        ContrastFilter()
    • Method Detail

      • setParameter1

         void setParameter1(float value)

        Sets the parameter.The value should always be between 0 and 1.

        Parameters:
        value - parameter
      • getParameter1

         float getParameter1()

        Returns the parameter.The returned value should always be between 0 and 1.

      • onCreate

         void onCreate(int programHandle)

        The filter program was just created. We pass in a handle to the OpenGLprogram that was created, so you can fetch pointers.

        Parameters:
        programHandle - handle
      • onDestroy

         void onDestroy()

        The filter program is about to be destroyed.

      • getContrast

         float getContrast()

        Returns the current contrast.

      • setContrast

         void setContrast(float contrast)

        Sets the current contrast adjustment.1.0: no adjustment2.0: increased contrast

        Parameters:
        contrast - contrast