Package 

Class FillLightFilter

  • All Implemented Interfaces:
    com.otaliastudios.cameraview.filter.Filter , com.otaliastudios.cameraview.filter.OneParameterFilter

    
    public class FillLightFilter
    extends BaseFilter implements OneParameterFilter
                        

    Applies back-light filling to the frames.

    • Field Summary

      Fields 
      Modifier and Type Field Description
      private float strength
    • Method Summary

      Modifier and Type Method Description
      void setParameter1(float value) Sets the parameter.The value should always be between 0 and 1.
      float getParameter1() Returns the parameter.The returned value should always be between 0 and 1.
      String getFragmentShader() Returns a String containing the fragment shader.
      void onCreate(int programHandle) The filter program was just created.
      void onDestroy() The filter program is about to be destroyed.
      float getStrength() Returns the current strength.
      void setStrength(float strength) Sets the current strength.0.0: no change.1.0: max strength.
      • Methods inherited from class com.otaliastudios.cameraview.filter.BaseFilter

        copy, draw, getVertexShader, setSize
      • Methods inherited from class com.otaliastudios.cameraview.filter.Filter

        copy
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • FillLightFilter

        FillLightFilter()
    • Method Detail

      • setParameter1

         void setParameter1(float value)

        Sets the parameter.The value should always be between 0 and 1.

        Parameters:
        value - parameter
      • getParameter1

         float getParameter1()

        Returns the parameter.The returned value should always be between 0 and 1.

      • onCreate

         void onCreate(int programHandle)

        The filter program was just created. We pass in a handle to the OpenGLprogram that was created, so you can fetch pointers.

        Parameters:
        programHandle - handle
      • onDestroy

         void onDestroy()

        The filter program is about to be destroyed.

      • getStrength

         float getStrength()

        Returns the current strength.

      • setStrength

         void setStrength(float strength)

        Sets the current strength.0.0: no change.1.0: max strength.

        Parameters:
        strength - strength