Package com.otaliastudios.cameraview.preview
See: Description
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Class Summary Class Description TextureCameraPreview A preview implementation based on TextureView. SurfaceCameraPreview This is the fallback preview when hardware acceleration is off, and is the last resort. CameraPreview A CameraPreview takes in input stream from the CameraEngine, and streams it into an output surface that belongs to the view hierarchy. Renderer The core renderer that performs the actual drawing operations. GlCameraPreview - The android camera will stream image to the given SurfaceTexture. -
Interface Summary Interface Description RendererCameraPreview Base interface for previews that support renderer frame callbacks, see RendererFrameCallback. FilterCameraPreview A preview that support GL filters defined through the Filter interface. RendererFrameCallback Callback for renderer frames. SurfaceCallback This is used to notify CameraEngine to recompute its camera Preview size.After that, CameraView will need a new layout pass to adapt to the Preview size. -
Annotation Summary Annotation Description RendererThread Indicates that some action is being executed on the renderer thread.